I like his stats, he can be used at questing or defending. But I don´t see many options to discards allys from play. Maybe someone can help.
At first glance I wanted to combine him with Eowyn and Theoden in a mono spirit deck.
I like his stats, he can be used at questing or defending. But I don´t see many options to discards allys from play. Maybe someone can help.
At first glance I wanted to combine him with Eowyn and Theoden in a mono spirit deck.
I want to like all cards. I want to find a fringe case for every one. This card is very difficult to do just that, but let me try:
Let's start with the reasonable scenarios of controlling 2 or fewer heroes:
1) Running a contract that demands it, such as The Grey Wanderer or At the End of All Things.
2) You deliberately sacrifice your hero, such as Boromir or Caldara
3) You are lending your hero to another player with Desperate Alliance
4) You lose control of a hero in a rescue mission style scenario (akin to Escape from Dol Guldur, but in that case, I believe it's been ruled that you still "control" your captured hero)
Now how could this card help in the above scenarios?
If you are utilizing your threat but include secrecy cards that become more expensive when your threat goes above 20, then this card is certainly a good one to play in the planning phase.
OR
Played during the encounter phase in order to dodge an enemy
OR
To trigger special "enemy's engagement cost higher than your threat" text such as Dagger of Westernesse, Sam Gamgee, and Boromir, most often during either the encounter or combat phases.
There's also a cool combo using A Elbereth! Gilthoniel! that can significantly lower your threat -- for example if your threat is 40, and you are being attacked by an enemy whose engagement cost is 21, if you play Vanish from Sight, not only do you kick this enemy to the bottom of the encounter deck (for free, since you are in secrecy) but you also drop your threat to 21.
Alright short of that... bicycle spokes.
Another card from ALEP that I love but worry may be a bit overpowered. Picture this, a Bond of Friendship Hobbit deck plays this card. Within a few rounds 3-4 of those heroes have gained an extra resource, assuming each have different threat costs. The card can then move over to one of the heroes of another player in the Fellowship. Since Hobbits have such low starting threats, chances are the next player's heroes all have a higher threat cost, so 2 or more of them can now can get a resource each over the next few rounds. Hey, we need powerful cards like this. And it does require a unique Hobbit character to play, which prevents it being splashed around too widely.
A good ally in a general Rohan deck with Horn of the Mark, and a strong centerpiece in two cool combos :
With Lothíriel (and Eomer)
With Théoden + Gúthwinë + Théodred + Steward of Gondor, as he can technically come back and be played every turn to be the main chump-blocker then readying all the Rohirrim
Note that he is neither the best target for Gamling's response, since that last needs the Rohan ally to be discarded (not destroyed), nor the best one for Mustering the Rohirrim since we want him to leave play before the end of the turn for triggering its response.
The power level of the card depends on the interpretation of the word "total". It is an adjective that describes Bilbo's willpower, attack and defence. If we take into account the entry Qualifiers in the rules reference document on p. 13 "If card text includes a qualifier followed by multiple terms, the qualifier applies to each item in the list, if it is applicable. For example, in the phrase “each ready character and attachment” the word “ready” applies to both “character” and “attachment.”, then The Lucky Number should be interpreted as "Add Bilbo Baggins' total willpower, [total] attack, and [total] defence...", which means Bilbo's stats are added separately to the other character's corresponding stats. If that was meant the other way, I guess the wording would be something like: "Add a total of Bilbo Baggins' willpower, attack, and defence...".
Overall, the Lucky number is an OK card, which you can do without in the Hobbit quests. If you include it, better take care also to include the means to boost Bilbo's stats. In that case i. e. Sting is a must.