Two-Handed Progression - Return to Mirkwood - Deck 1 28 threat, cards up to Return to MirkwoodTwo-Handed Progression - Return to Mirkwood - Deck 2 29 threat, cards up to Return to Mirkwood |
RCO Vilya - The Ring of Air (MD) 36 threat, cards up to Fire in the NightRCO Hobbits - The Shirefolk (MD) 20 threat, cards up to The Fate of WilderlandRCO Combat - Silvan Snipers (MD) 28 threat, cards up to Fire in the Night |
Flame of the West - The Passing of the Grey Company - Deck 1 26 threat, cards up to The City of UlfastFlame of the West - The Passing of the Grey Company - Deck 2 28 threat, cards up to The City of Ulfast |
Saviours of The Shire 20 threat, cards up to Mount GundabadMy Sword, my Bow and my Axe 32 threat, cards up to The Ghost of Framsburg |
4 player deck 1 30 threat, cards up to The Dread Realm4 Player Deck 2 30 threat, cards up to The Dread Realm4 Player Deck 3 32 threat, cards up to The Dread Realm4 Player Deck 4 20 threat, cards up to The Land of Shadow |
Haldan the thief 2024 28 threat, cards up to The Fortress of NurnGaffer Ever After 2024 20 threat, cards up to Mount Gundabad |
Leadership 24 threat, cards up to The Land of SorrowTactics 31 threat, cards up to Challenge of the WainridersSpirit 23 threat, cards up to Wrath and RuinLore 26 threat, cards up to Challenge of the Wainriders |
QOTW - The Road to Isengard - Some Haste Required 36 threat, cards up to The City of UlfastQOTW - The Road to Isengard - Wizards's Welcome 30 threat, cards up to ALeP - The Glittering Caves |
A guest of the dwarves 30 threat, cards up to The Ghost of FramsburgA Contractual Venture 28 threat, cards up to The Fate of WilderlandThe Mirkwood Militia 30 threat, cards up to The Fate of WilderlandTimeless Grace 31 threat, cards up to The Mountain of Fire |
Progression fellowship Deadmen's Dike spirit deck 20 threat, cards up to The Nîn-in-EilphProgression fellowship Deadmen's Dike combat deck 34 threat, cards up to The Lost Realm |
The Siege of Gondor - The Warriors 24 threat, cards up to The Flame of the WestThe Siege of Gondor - Dwarves 24 threat, cards up to The Flame of the West |
Forest Dwellers 27 threat, cards up to Mount GundabadGlorfindel and the gals 23 threat, cards up to The Fate of WilderlandThird wheelin' with Theo 28 threat, cards up to The Ghost of FramsburgThe Rangers Stand Watch 32 threat, cards up to The Dread Realm |
Best 2P-Fellowship - One Original Core (MD - CSO Fellowship) 29 threat, cards up to Core SetBest 2P-Fellowship - One Original Core (MD - CSO Fellowship) 27 threat, cards up to Core Set |
Hobbits - Saga La Comunidad del Anillo 20 threat, cards up to The Battle of Carn DûmGandalf & Aragorn - Saga La Comunidad del Anillo 31 threat, cards up to Across the Ettenmoors |
saga campaign deck 1 20 threat, cards up to The Land of Shadowsaga campaign deck 2 35 threat, cards up to The Treason of Saruman |
LotR Saga - Black Riders - Hobbits - Old Forest 20 threat, cards up to The Land of SorrowLotR Saga - Black Riders - More Hobbits - Old Forest 19 threat, cards up to The Land of Sorrow |
Guardians of the Wild 32 threat, cards up to The Fate of WilderlandLords of Dale 28 threat, cards up to The Fate of Wilderland |
3.05 - EL RETORNO DEL REY - LA PUERTA NEGRA SE ABRE - T2 28 threat, cards up to ALeP - Children of Eorl3.05 - EL RETORNO DEL REY - LA PUERTA NEGRA SE ABRE - T1 35 threat, cards up to ALeP - The Glittering Caves |
Aragorn - Honza deck 32 threat, cards up to A Journey to RhosgobelPokusný králík 30 threat, cards up to The Steward's Fear |
The Passing of the Grey Company Elves 29 threat, cards up to The Flame of the WestThe Passing of the Grey Company Threaitors 25 threat, cards up to The Flame of the West |
3.03 - EL RETORNO DEL REY - LA BATALLA DE LOS CAMPOS DE PELE 27 threat, cards up to ALeP - Children of Eorl3.03 - EL RETORNO DEL REY - LA BATALLA DE LOS CAMPOS DE PELE 35 threat, cards up to ALeP - The Glittering Caves |
Tactics + Lore Core set v2 30 threat, cards up to Core SetLeadership + Spirit - Core set 29 threat, cards up to Core Set |
Revised Core - Leadership & Spirit Deck 29 threat, cards up to Core SetRevised Core - Lore & Tactics Deck 27 threat, cards up to Core Set |
Anagmar Shreadder 33 threat, cards up to ALeP - Mustering of the RohirrimAngmar Quest 27 threat, cards up to ALeP - Fire on the Eastemnet |
Escape from Mount Gram - 1/2 26 threat, cards up to Across the EttenmoorsEscape from Mount Gram - 2/2 32 threat, cards up to The Wastes of Eriador |
Across the Ettenmoors 1/2 25 threat, cards up to The Battle of Carn DûmAcross the Ettenmoors 2/2 27 threat, cards up to The Wastes of Eriador |
"Lonely Sailors are We" (#RCO) - Multiplayer 32 threat, cards up to The Drowned RuinsStorm Chasers (#RCO) 31 threat, cards up to A Storm on Cobas Haven |
El Retorno del Rey - Hobbits & Ents (Táctica + Sabiduría) 25 threat, cards up to Mount GundabadEl Retorno del Rey - Noldors (Espíritu + Sabiduría) 31 threat, cards up to Roam Across RhovanionEl Retorno del Rey - Rohan (Liderazgo + Espíritu) 29 threat, cards up to Roam Across Rhovanion |
DUO dégâts directs 27 threat, cards up to The Land of SorrowTwo couples sing and smoke 24 threat, cards up to ALeP - The Shire's Reckoning |
Angmar Awakened Chad's Elves Deck 28 threat, cards up to The Dread RealmAngmar Awakened Chad's Dunedain 32 threat, cards up to The Dread Realm |