Deceitful Green in Chetwood

Questlogs using this decklist
Intruders in Chetwood - 1 Player - 2025-01-08
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None.
Derived from
Deceitful Green in Chetwood 0 0 0 1.0
Inspiration for
Deceitful Green in Chetwood 1 1 1 3.0
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Poète du troglo 43

Poète du troglo has a newer deck inspired by this one: Deceitful Green in Chetwood

Here is a funny semi-thematic and mono-lore deck in true solo with a rather good victory rate against Intruders in Chetwood (I won 7 games over 10 with that line-up, in 6 rounds most of the time). The deck takes advantage of the fact that the quest removes the combat's engagement checks.

The strategy

You use a bunch of drawing and resource acceleration options (Daeron's Runes, Mithrandir's Advice, Deep Knowledge, Heed the Dream, Word of Command copies with Saruman, The Seeing-stone, Legacy of Númenor, Keys of Orthanc, Gríma's ability) to quickly pay some questing allies, Gandalf, and what is needed to achieve the quest.

In detail

Even if the strategy is pretty simple, the risk is always there. It's like a tightrope walking exercise between the trees, with crazy orcs just below. Winning requires the right balance between cautiousness and risk-taking.

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