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doomguard 2156
how to build a good victory-pile-deck?
i have a version, with hobbits, you can see here:https://ringsdb.com/deck/view/405471 that deck supports victorypile-shenanigans with few allies and mainly Gildor's Counsel in the mid-lategame. in my opinion it is only strong in multiplayer. this version is more flexible, it lacks the support of Gildor's Counsel and hobbitthings, but is able to build an own boardstate with allies.
with Beravor you have a top carddraw from the start. thats important, if you want to di victory-pile shenanigans and build a boardstate, you need more cards.
with the The Grey Wanderer you have the same income as a 3-hero-deck but can additional start with an attachment. the Leaf Brooch makes it easier to play events as long as you are in secrecy. so you can play more events in the first rounds. the Leaf Brooch is not very usefull in other decks that do not have it from the beginning. (its use is not very flexible and secrecy is a fragile state). but here with only 1 sphere for events and a decent duration in secrecy from the start it might spare about 4-5 res.
strategy: you need Out of the Wild as soon as possible. thy are the basement for your other discardpile-actions (named:
- The Door is Closed!
- Keen as Lances
- Leave No Trace
- None Return
- Weep No More! (btw. one of the best cards Alep made, there is no reason if this exist for locations and enemys that it should not be there for tracheries)
mulligan: look for Out of the Wild perhaps keep a hand with Resourceful and 2 carddrawingcards (like Lórien's Wealth cost only 2 with Leaf Brooch or Deep Knowledge )
playing advice:
- constantly use Beravor+ The Grey Wanderer so u get 3 res (+possible Resourceful ) and 3 cards every round
- play Keen as Lances when they are cheap (4 or more cards in the victory pile) be aware they can give you back secrecy
- you have 5 allies with spirit-sphere, do not forget to play them first in the planning (specially the Rhovanion Outrider are the swissknive-allies)
- Ranger of Cardolan can be a desperate rescue in the combatphase if unexpected attack came
- Ithilien Lookout and Celduin Traveler have secrecy
- Strider is even in lategame a good card, let you quest without exhaustion even with more than 5 allies
- with 1 or 2 Resourceful out even the Gandalf are not this much expensive and can help to get back to secrecy and spare again with the Leaf Brooch
- you have no A Test of Will so Halfling Bounder + sidequest can help to avoid nastiest when reveales in the mid-late, early on use Out of the Wild to find the bad one and The Door is Closed! to cancel the next
depending on quest and perhaps playstyle it is considered to change the ratio of 1/1/1 of the put into victorypile-events. if using more the 3 i would cut in solo the Buckland Shirriff and Haleth
happy questing :)
Nice use of Leaf Brooch! I thought that card was useless