Journey Along the Anduin: Lore/Spirit (one Core Set) 29 threat, cards up to Core SetJourney Along the Anduin: Tactics/Leadership (one Core Set) 32 threat, cards up to Core Set |
Duo - Core Set Campaign (Passage Through Mirkwood) - P1 25 threat, cards up to Shadow and FlameDuo - Core Set Campaign (Passage Through Mirkwood) - P2 25 threat, cards up to Foundations of Stone |
Duo - Core Set Campaign (Escape from Dol Guldur) - P1 25 threat, cards up to Shadow and FlameDuo - Core Set Campaign (Escape from Dol Guldur) - P2 25 threat, cards up to Foundations of Stone |
Keep it secret (trappers) 16 threat, cards up to The Land of SorrowSaga - Trappers 26 threat, cards up to ALeP - Children of Eorl |
Keep it secret 16 threat, cards up to The Land of SorrowKeep it safe 23 threat, cards up to ALeP - Children of Eorl |
Duo - Shadow and Flame - P1 37 threat, cards up to Shadow and FlameDuo - Shadow and Flame - P2 29 threat, cards up to Shadow and Flame |
Two-Handed Core Set Deck 1 29 threat, cards up to Core SetTwo-Handed Core Set Deck 2 26 threat, cards up to Core Set |
Gondor and the Outlands 2/2 29 threat, cards up to Encounter at Amon DînGondor and the Outlands 1/2 26 threat, cards up to The Drúadan Forest |
Battle of the Beacon (combat) 34 threat, cards up to ALeP - Children of EorlBattle of the Beacon (traps) 29 threat, cards up to ALeP - Mustering of the Rohirrim |
Duo - The Watcher in the Water - P1 32 threat, cards up to The Watcher in the WaterDuo - The Watcher in the Water - P2 31 threat, cards up to The Watcher in the Water |
Duo - The Long Dark - P1 27 threat, cards up to The Long DarkDuo - The Long Dark - P2 29 threat, cards up to The Long Dark |
Combat Deck (1 Core Set) 28 threat, cards up to Core SetQuest Deck (1 Core set) 29 threat, cards up to Core Set |
Martial Rohan 27 threat, cards up to The Dunland TrapSupport Rohan 27 threat, cards up to The Antlered Crown |
Mono Tactics Morgul Vale 28 threat, cards up to The Morgul ValeMono Lore Morgul Vale 30 threat, cards up to The Blood of Gondor |
Duo - Road to Rivendell - P1 26 threat, cards up to Road to RivendellDuo - Road to Rivendell - P2 26 threat, cards up to The Redhorn Gate |
Ambush At Erelas (combat) 34 threat, cards up to ALeP - Children of EorlAmbush At Erelas (traps) 29 threat, cards up to ALeP - Mustering of the Rohirrim |
Road to Rivendell Tactics + Lore 27 threat, cards up to Road to RivendellRoad to Rivendell Spirit + Leadership 27 threat, cards up to Road to Rivendell |
Hunt For Gollum - Katherine's Deck 24 threat, cards up to The Hunt for GollumHunt For Gollum - Brad's Deck 30 threat, cards up to The Hunt for Gollum |
New Friends 27 threat, cards up to The Watcher in the WaterOld Allies 27 threat, cards up to The Watcher in the Water |
Kiki's deck 32 threat, cards up to A Journey to RhosgobelArcher 28 threat, cards up to The Dead Marshes |
Breaking of the Fellowship - Fellowship Contract Deck - Spec 29 threat, cards up to A Shadow in the EastBreaking of the Fellowship - Silvan Deck - Specialist Deck S 29 threat, cards up to Mount GundabadBreaking of the Fellowship - Combat Deck - Specialist Deck S 26 threat, cards up to The Ghost of Framsburg |
Duo - The Redhorn Gate - P1 26 threat, cards up to The Redhorn GateDuo - The Redhorn Gate - P2 27 threat, cards up to Return to Mirkwood |
Breaking the Rod of the Steward 29 threat, cards up to Flight of the StormcallerPlay all the Allies. Literally. 31 threat, cards up to Flight of the Stormcaller |
Duo - The Hills of Emyn Muil - P1 27 threat, cards up to The Hills of Emyn MuilDuo - The Hills of Emyn Muil - P2 26 threat, cards up to The Hills of Emyn Muil |
Duo - Return to Mirkwood - P1 28 threat, cards up to Return to MirkwoodDuo - Return to Mirkwood - P2 29 threat, cards up to Return to Mirkwood |
Duo - Core Set Campaign (Passage Through Mirkwood) - P1 28 threat, cards up to Core SetDuo - Core Set Campaign (Passage Through Mirkwood) - P2 26 threat, cards up to Core Set |
Duo - Core Set Campaign (Journey Along the Anduin) - P1 28 threat, cards up to Core SetDuo - Core Set Campaign (Journey Along the Anduin) - P2 26 threat, cards up to Core Set |
Duo - Core Set Campaign (Escape from Dol Guldur) - P1 28 threat, cards up to Core SetDuo - Core Set Campaign (Escape from Dol Guldur) - P2 26 threat, cards up to Core Set |
Duo - Shadows of Mirkwood Campaign (The Hunt for Gollum) - P 28 threat, cards up to Return to MirkwoodDuo - Shadows of Mirkwood Campaign (The Hunt for Gollum) - P 27 threat, cards up to Return to Mirkwood |
Duo - Shadows of Mirkwood Campaign (Conflict at the Carrock) 28 threat, cards up to Return to MirkwoodDuo - Shadows of Mirkwood Campaign (Conflict at the Carrock) 27 threat, cards up to The Dead Marshes |