This is a thematic deck for my narrative campaign series, Agents of the White Council, designed to go up against Escape from Dol Guldur.
The core mechanic of this deck is recurring Stand and Fight over and over again, to bypass the restriction on playing more than one ally per round during the first two stages of the quest. Arwen Undómiel will discard the allies to gain extra resources, and then bring them into play from the discard pile.
Dwarven Tomb and Map of Earnil allow us to consistently recur the event, while Galadhrim Weavers can either shuffle it back into our deck after we play it, or reshuffle our deck after Map of Earnil puts it at the bottom of the deck.
In addition, this deck runs the weapon and armor attachments needed to power up Haldir of Lórien and Rossiel in the companion deck, and runs a few defensive allies to aid in combat. To make best use of Haldir's ability, this deck will most likely be engaging most of the enemies. With a Gondorian Shield, Eleanor can defend attacks reasonably well, and Defenders of Rammas and Honour Guards make that task much more manageable. With Elven Mail, Rossiel can defend across the table - which will be important when it comes time to defeat the Nazgul of Dol Guldur.
Discussion on theme and deckbuilding can be found at my blog: https://thewhitetower.wordpress.com/2018/03/17/escape-from-dol-guldur-deckbuilding/