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Tani Dwarves | 1 | 1 | 0 | 1.0 |
[DB02] Dáin's Dwarves | 4 | 3 | 0 | 1.0 |
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JbanMormegil 1080
This deck is part of a set of 13 decks, for all details check out the project here: 13 Decks Were Given to the Race of Men
Rating:
- Preferred Player Count: 2-4
- Complexity: Low
- Time Intensity: Low
- Focus: Balanced
Synopsis:
This dwarf deck gives you a typical sense of what a basic dwarf deck can do. Dáin Ironfoot's ability provides extremely solid willpower and, after a few allies have entered the fray, cards like A Very Good Tale helps you in building your bearded army. Dwarves have good stat lines in general, so getting as many of them into play is your primary goal.
How it's played:
A good opening hand isn't easily defined for this deck. The best way to sum it up would be "keep any hand that enables you to build up your dwarf-swarm early". Cards that help with that are the already mentioned A Very Good Tale (+some targets that enable an early trigger), Steward of Gondor or Legacy of Númenor/The Seeing-stone.
Additionally to swarming, you want to ensure not running out of cards in hand, which make King Under the Mountain and Legacy of Durin very important cogs in this machine.
Strengths: Willpower, Early Defense
Weaknesses: Early Attack
All decks:
- [#01] Gandalf - Merry - Sam
- [#02] Bifur - Dáin Ironfoot - Nori
- [#03] Elrond - Mirlonde - Radagast
- [#04] Éowyn - Frodo Baggins - Théodred - Thurindir
- [#05] Arwen Undómiel - Caldara - Círdan the Shipwright
- [#06] Bard son of Brand - Brand son of Bain - Galadriel
- [#07] Denethor - Gildor Inglorion - Hirluin the Fair
- [#08] Folco Boffin - Frodo Baggins - Pippin
- [#09] Erestor - (Faramir) - Lothíriel
- [#10] Aragorn - Merry - Pippin
- [#11] Beregond - Haldir of Lórien - Legolas
- [#12] Éowyn - Erkenbrand - Galdor of the Havens
- [#13] Beravor - Glorfindel - Haldan